Responsive layout tactics for effective UX design

A responsive layout is one of the most important UX design tactics. A responsive layout requires a large amount of effort for new and fresh designers. The design of a responsive page (also known as web page or mobile page) involves several iterations based on the target audience''s needs and demands.

Designers need to make a page that''s easily navigatable and easily shared between multiple screens. That''s the purpose of the header and call-to-action buttons. Designers need to make the navigation as easy to read as possible and to offer multiple ways of navigating the menu. Also keep in mind that users have different needs and goals. In some cases a user is browsing the menu, clicking on certain content, and getting into what the app is about. In other cases, the user is looking for a specific feature, such as a feature for managing accounts or a particular social network feature.

When it comes to the call to action button, the user is going to click on it if there are several options for it. Users like to use multiple ways of navigating and exploring through menus. To maintain a dynamic and responsive menu page, a lot of effort is needed for new and fresh designers. A good UX designer can’t do a lot to help UX designers improve their understanding of their target audience. The following sections are few of the reasons why some UX designers are making the wrong decisions at the UX design department:

1) Getting confused



Users need to feel what they are seeing and feel it. website in ahmedabad is important in determining user needs. If the navigation page can look just like it does in a desktop browser, users are more likely to use it and get into the app more easily. If the navigation buttons can be clickable, user will use it much more and get into more easily. But it isn''t the design or the structure of the navigation or the overall layout that should matter. It would be more effective if the navigation and the layout of the page were simple and fluid. This makes things easier for everyone. The designers need to think about what will help the target audience understand the overall design.

2) Not understanding the purpose of the user interface



Designers need to understand where the user is coming from as well as the purpose of the page (in other words, what is the goal of the product?). For example, how is user going to get from point A to point B, and how are there going to be different ways to get there, including multiple ways of sharing and managing accounts? What kind of interaction is it going to need at all times? These are crucial questions to be asked for the purpose of the page and to be designed around. Suppose the purpose of the page was to look for an app related to a particular problem or an account related to a particular person. In that case, the page could be built to make the process of going from point A to point B very efficient and clear.

3) Not understanding of how users navigate on phones and tablets




People in general are not happy with the way they navigate through the web. They do not always have a good grasp of how to navigate a web page using the keyboard and mouse. They tend to use the mouse or touchscreen more to navigate their way through the web, and it doesn''t always have an appealing look. Many people have very bad experience in navigating through large parts of the web. Designers need to think about how to make your navigation fluid and user friendly. This is especially needed for mobile browsers like Android and iOS that rely on touch screens instead of keyboard and mouse.

4) Not understanding of how people use the mobile and tablet screen



There are two main ways users navigate through web pages—the keyboard and mouse. Both of these methods are very effective at navigating a web page but they are not very relevant for mobile devices. Some people find it easier to go using the keyboard because it is very tactile. But this approach doesn''t work in most cases and can be very difficult to work with on mobile devices. Mobile browsers do not include features which support touch interactions or navigation such as pinch to zoom, pinch and dropdown menus and a large number of other navigation options. Designers need to think about making them a little easier to use.