Nintendo Virtual Boy Emulators https://diigo.com/0pts1g is a 32-bit table-top transportable video game gaming console developed and created by Nintendo. Released in 1995, it was marketed as the particular first console in a position of displaying stereoscopic "3D" graphics. The player uses the particular console like some sort of head-mounted display, inserting their head towards the eyepiece to see a crimson monochrome display. Typically the games use some sort of parallax effect to be able to create the optical illusion of depth. Revenue failed to satisfy targets, and by simply early 1996, Manufacturers ceased distribution and even game development, releasing only 22 games for the system. Development of typically the Virtual Boy survived four years and even began originally under the project title of VR32. Nintendo entered a license agreement to work with a "3D" LED eyepiece technology initially developed by U. S. -based organization Reflection Technology. Additionally, it built a factory in China used only for Electronic Boy manufacturing. Over the course regarding development, the console technology was down-scaled due to high fees and potential health and fitness concerns. Furthermore, a growing amount of firm resources were getting reallocated to Manufacturers 64 development. The console was pushed to market in an unfinished state throughout 1995 to target on Nintendo 64 development. The Online Boy was panned by critics in addition to was a commercial failure. Its failing has been cited as due in order to its high value, monochrome display, unimpressive "3D" effect, absence of true moveability, and even health issues. Its negative wedding party was unaffected simply by continued price falls. "3D" technology throughout video gaming consoles reemerged in later years to additional success, including within Nintendo''s 3DS portable console. The Online Boy is Nintendo''s second lowest-selling program following the 64DD.