This Week, Minecraft''s Ray-tracing Beta Beta Is Available On PC


Minecraft has been a hugely popular game for ten years. Now, ray tracing is giving it a new look. This is the best in gaming graphics. hexnet.biz mimics the physical behavior and lighting to give games high-quality cinematic rendering.



NVIDIA announced that it was working on realistic graphics for Minecraft in the past year. They will be available to Windows users starting on April 16th. Currently in beta, the release will offer the same Minecraft single-player experience, but with reflections that are ray-traced, shadows lighting, and custom realistic materials. In addition, you''ll be able explore six brand new RTX worlds developed by community creators. These include Aquatic Adventure and Imagination Island, as well as Neon District. They are free to Minecraft Windows 10 gamers who use the Minecraft Marketplace.



The visually-focused release also includes physically-based rendering (PBR). This means that surfaces will look more real, regardless of whether they are rough matte stone or glossy smooth Ice. NVIDIA''s NVIDIA DLSS 2.0 is available to assist with the heavy lifting needed to power all this. This new version of NVIDIA''s AI upscaler uses RTX Tensor cores to process images with lower resolutions and then increase it to your desired resolution, supposedly doing better than the original feature that was released with NVIDIA''s RTX cards.



It''s still in beta, so there could be some glitches. The beta does not include certain features, like multiplayer realms, third-party servers, or cross-play. There are still design problems and dimensions that aren''t optimized for Ray-tracing. Banners are black and slime mobs don''t have an appearance. These are issues that will be fixed in due time. The date has yet to be announced for an official release - developers are hoping to get feedback from the community on the beta version first.