Minecraft''s Ray-tracing Beta Launches On PC This Week


Ten years have passed since the game''s release and Minecraft continues to be one of the most popular games of the present and now, it''s getting a revamp with ray tracing. This is the ultimate in gaming graphics. It mimics the physical behavior of light and the environment to give games high-quality cinematic rendering.



NVIDIA announced that it was developing realistic graphics for Minecraft in the previous year. They will now be accessible to Windows users starting on April 16th. In beta, the release will be the familiar Minecraft single-player experience, except with reflections that are ray-traced, shadows lighting, and custom realistic materials. Six brand new RTX worlds have been created by community members. These worlds include Aquatic Adventure and Imagination Island, as well as Neon District. They are free to Minecraft Windows 10 gamers who use the Minecraft Marketplace.



The release that is focused on visuals also comes with physically-based rendering (PBR). This means that surfaces will look more real regardless of whether they are rough matte stone or glossy smooth Ice. NVIDIA''s NVIDIA DLSS 2.0 is available to help with the heavy lifting needed to power all this. NVIDIA''s AI upscaler 2.0 utilizes RTX Tensor Centers to take a lower resolution image and then increase it to the desired resolution. It''s a new version that NVIDIA launched alongside NVIDIA RTX cards.



It''s still in beta so you can expect some issues. The beta does not include certain features, such as multiplayer realms, third-party servers or cross-play. There are still a few design bugs and some dimensions aren''t yet optimized for Ray Tracing. Banners are also black and slime mobs have no face - the sort of issues that will be ironed out in the coming days. The date has yet to be announced for an official release. MY GAMES Developers are hoping to get community feedback on the beta release first.