New Minecraft EULA Exceptions Drafted To Clear Monetization


Minecraft users can create their own servers. This is a double-edged sword. It''s a low-res, bloated sword, however it is sharp on both sides. Minecraft Server List can do just about whatever they want on these servers, which is great, but these players also sometimes end up breaking terms of the game''s EULA which can put Mojang''s developer in trouble.



"Some privately-owned Minecraft servers charge in-game items like the xp boost, or access to certain game modes. In an article on the blog, Markus "Notch", Minecraft creator, explained that these servers may charge quite a bit. "I don''t even know how many emails we''ve gotten from parents, requesting their hundred dollars back that their kid bought an item pack on a server we don''t have control over."



To help protect from the possibility of such charges in the future, Mojang has created new rules for monetization. The rules are explained on the Mojang website However, what it boils down to is fewer restrictions on making and selling in-game products as well as other monetized items. Make sure you communicate with your customers that Mojang is not involved in the sales of items that impact on gameplay, and that you do not charge real money for in-game currency.



Oh, and one last thing, a request straight from Persson: "Herobrine is not real, please stop asking." [Image: Mojang]